Gameplay

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  1. Traps

    One-use traps as consumables? They don't have to be harmful, such as bear or spike traps, and could be more utility focused. How about a simple glass-bottle attached to a trip-wire? A player walks over and triggers the wire, the bottle is yanked over and smashed, loudly alerting any nearby creatures or players to their presence, and creating a small area of glass that crunches when you step on it. It could have the option to be dismantled if you see it before walking over it. Would be useful for covering your backs, and when holding positions for claiming the…

    717 votes
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    44 comments  ·  Flag idea as inappropriate…  ·  Admin →

    With Patch 2, we have introduced Bear traps – a new world item that can be found around the map and placed as a trap. This feature is currently available on the Test server (Please keep an eye on our discord for updates on when the Tet server will be live). Keep an eye out for updates on new traps in the future For further details of Patch 2, check out the patch notes here: https://steamcommunity.com/games/770720/announcements/detail/3082033024069766656

    ~The Hunt team

  2. Dark Sight Feedback/Improvements

    There are quite some things that can be done to make Dark Sight more interesting instead of it just being used for finding clues. Maybe see footsteps or set of a flock of crows.

    711 votes
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    145 comments  ·  Flag idea as inappropriate…  ·  Admin →
  3. CHECK PLAYERS FOR THEIR IDENTITY AFTER KILLING THEM

    I think it would be cool if you could check players for their identity after killing them. For example, instead of the kill feed. You go to the corpse press "F" and you see the Player Name, Hunter Rank 23, 40/23 K/D. Also for the investigation the corpse you get money, rewards or you get their dog tag (Player Bounty) which you can sell or redeem for bonus weapons or keep as a trophy.

    643 votes
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    39 comments  ·  Flag idea as inappropriate…  ·  Admin →

    We want people to have the possibility to check peoples identity in the future. This will be planned for our 1.0 update. We will update the roadmap in the near future.

  4. Throwable water

    Idea for natural spawned bottles or buckets of water around the map to get and use to counter fire bombs and or downed burning team mates

    350 votes
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    20 comments  ·  Flag idea as inappropriate…  ·  Admin →
  5. ROAMING BOSSES FOR NIGHT AND DAY

    I would love to see a boss that roams the entire map! I've seen mentions on the HUNT Facebook page, and suggest something there myself in the past. Have the boss hunt the players? The boss would be insanely sensitive to sounds perhaps, and actively tune in to just continuous gunshots?
    NIGHT ROAMING BOSS: Giant Werewolf? Basilisk? something that creeps and hides rather than smashes around and roars.
    DAY ROAMING BOSS: a flesh Golem? something louder than the night boss, that thuds abouts and roars. (I know it would be similar to the Butcher)

    At night the players would have…

    301 votes
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    16 comments  ·  Flag idea as inappropriate…  ·  Admin →
  6. Why is not exchanging ammo with your partner a thing?

    It kinda sucks that after clutching a 1vs2 and rescuing your friend you're left with no ammo and your friend can't spare it. It's even worse that you can't loot the bodies.

    301 votes
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    7 comments  ·  Flag idea as inappropriate…  ·  Admin →
  7. Improve the FPS mechanics

    Maybe use a system for ADS-ing, thats already established, and add leaning, to further tactical combat.
    Combat feels sort of clunky.
    I think this would help make the game more competitive.

    284 votes
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    61 comments  ·  Flag idea as inappropriate…  ·  Admin →
  8. Customizing hunter outfits

    it would be great idea if we can customizing hunter outfits From a variety of clothes something you can Make it special and unique

    263 votes
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    7 comments  ·  Flag idea as inappropriate…  ·  Admin →
  9. Improvements/Alternate ideas for Darksight Boost

    We are creating this thread to gather all of the ideas, alternate suggestions and improvements for the Darksight Boost. This will allow us to gather all the feedback in one place, as well as get an idea on the numbers behind the suggestions.

    If you have any other ideas or suggestions, please comment below.

    239 votes
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    139 comments  ·  Flag idea as inappropriate…  ·  Admin →
  10. Remove Darksight Boost

    We are creating this topic as a way to gather all of the "Remove Darksight Boost" suggestions in one place. We will also be creating another topic based on merging "alternatives or improvements to Darksight boost" topics. This will allow us to collect all the feedback into one place making it much easier to review and get a better idea on the numbers behind the suggestions.

    This can also be used as an alternative to there not being a down or "no" vote option on other suggestions.

    If you want to add your feedback, please comment below.

    236 votes
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    99 comments  ·  Flag idea as inappropriate…  ·  Admin →
  11. A PocketWatch for Keeping Track of Remaining Time

    There should be a pocket-watch added to the game as a permanent tool that is passively equipped to each hunter upon recruitment. This tool need not be equipped, but merely set to s specific hotkey of the players choosing or a default provided by the developer. To avoid accidental equips of the pocket-watch during intensive game-play, eliminate the ability to access the pocket-watch via the mouse wheel scrolling.

    This Pocket-watch would allow for a more immersive feel for the in game timer of one hour, while maintaining a sense of utility.

    Seeing as the game time is one hour before…

    226 votes
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    11 comments  ·  Flag idea as inappropriate…  ·  Admin →
  12. Alternative bounties.

    My idea works the following way, you buy contracts out of the match, where you will be highlighted the location of a special monster on the map inside the match, so you will kill this monster and get an alternative reward without being the one that the boss of the map leaves when he is killed, but the reward of these mini bosses could only be achieved if you had the contract

    211 votes
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    13 comments  ·  Flag idea as inappropriate…  ·  Admin →
  13. ADAD

    How about creating a "stamina pool" to help reduce ADAD spam. Just like running/jumping/melee? After so long, or so many direction shifts it lowers the stamina to a point that the ADAD spam becomes slower.

    210 votes
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    73 comments  ·  Flag idea as inappropriate…  ·  Admin →
  14. DO NOT SHOW PLAYERS REMAINING!

    DO NOT SHOW PLAYERS REMAINING!

    210 votes
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    10 comments  ·  Flag idea as inappropriate…  ·  Admin →
  15. Make hunter bodies float

    I can't tell you how much loot I've lost out on because the body sank into swamp water and I can't locate it.

    156 votes
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    5 comments  ·  Flag idea as inappropriate…  ·  Admin →
  16. Boss dying scream, banner removal

    For atmosphere:
    Remove the "XYZ banishing" banner...instead put a loud, eerie, creepy, desperate dying scream, which everyone can here.
    More atmosphere and still all know, that boss is banished.

    156 votes
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    5 comments  ·  Flag idea as inappropriate…  ·  Admin →
  17. Gators

    'Gators... just... Alligators. They need to exist, and be a threat in the water.

    152 votes
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    11 comments  ·  Flag idea as inappropriate…  ·  Admin →
  18. Make scopes as "attachments" instead of dedicated weapon variants to promote their use

    You essentially would equip them in the tools slot as you do with the spyglass and mount them on the need (maybe a 4-5 second animation with it).

    147 votes
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    6 comments  ·  Flag idea as inappropriate…  ·  Admin →
  19. 143 votes
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    81 comments  ·  Flag idea as inappropriate…  ·  Admin →
  20. keep team mate unless you leave team

    Why do we have to keep inviting player to team for every match?

    136 votes
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    3 comments  ·  Flag idea as inappropriate…  ·  Admin →
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