What can we do with the enemy AI?

Night Wraith

Make an enemy that only appears at night that follows certain players around at a distance, eventually getting closer and closer until it decides to strike. The more noise the hunter(s) make the closer it gets, and the less noise the more distant it gets/ may lose hunters entirely. If you attack it, the creature will attempt to find a place to hide and continue its attempts to stalk you; though if it's close enough it will just charge. You know when you are being followed if you
A. See it
B. Audio cue of distant whispering

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