Meta Game

In this forum, you can share all of your thoughts and suggestions about the meta game, from progression to bloodlines.

Let’s hear your ideas:

(thinking…)

Enter your idea and we'll search to see if someone has already suggested it.

If a similar idea already exists, you can support and comment on it.

If it doesn't exist, you can post your idea so others can support it.

Enter your idea and we'll search to see if someone has already suggested it.

  1. Please nerf the machete (and meele weapons in general)

    It is ridiculous that you can kill players in one hit with a machtete, while most of the time players survive 2 shotgun rounds up close! Hunt Showdown is an incredible game, but this kind of gameplay is simply frustraiting. Melee weapons are the cheapest way to kill grunts, hives, and amoured, dont let them be the cheapest way to kill hunters aswell! Please just increase the cost of the saber on a grand scale, while keeping it a one hit weapon and nerf the player damage of the machete, its alredy usefull enouth as an amoured shreddering machine!!!

    Thank…

    34 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    24 comments  ·  Flag idea as inappropriate…  ·  Admin →
  2. Ban Avtomat

    The Gameplay is broken at the moment. I nearly get 90 Percent killed by Avtomat this Gun is op, so please consider to ban it, because such an automatic Gun doesn't fit in the Game. Also I recognize that Regions should be lock. Because of the desynch happening to that. Also Teaming is a big issue. Got killed by at least 50 % Teams. One is holding attraction the other one is flanking and getting you from behind.

    6 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    7 comments  ·  Flag idea as inappropriate…  ·  Admin →
  3. RAISE THE STAKES FOR GOOD PLAYERS. HELP THE BAD ONES.

    Psychology tells us that humans enjoy games as long as they win at least ~30% of matches. Less than that becomes frustrating.

    In most MP games, this is what the MATCHMAKING is for; to connect same-skill level players on a server, making the game fun for everybody. This is not the case of HUNT where the lack of matchmaking is underlined with the losers having worse equipment than the winners.

    Right now, HUNT metagame economically favors the successful, while punishing the losers.

    This is motivating only to a certain degree. In long-term it drives the unsuccessful players, who are majority,…

    92 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    18 comments  ·  Flag idea as inappropriate…  ·  Admin →
  4. stopping power

    Give all weapons "Stopping Power" So people cant Rush you with their machete while ur filling them with High Powered Lead Traveling at 300mph

    26 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    5 comments  ·  Flag idea as inappropriate…  ·  Admin →
  5. The issue with free hunters

    tl;dr is at the bottom...

    I'm not going to say "remove free hunter" nor "the game is not hardcore anymore". Because this game needs to be more beginner and noob friendly. And free hunter is a step in the right direction however it could have consequences that make this game be just another online fps.

    What I want to talk about is the unique way this game is played, especially gunfights. This game achieved to make me(and hopefully others too) feel something I've never felt in a video game. It made me scared of death. And because of that this…

    3 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    2 comments  ·  Flag idea as inappropriate…  ·  Admin →
  6. 2.5 UPDATE + 3.0 OPINION

    Developers, hunters, do not listen to individual streamers complaining about shotgun meta, or silly things like making compounds more open to allow for more rifle uses...
    Shotguns, in general, are really not that op. Only one shotgun is a bit too good, a5, but the rest are really not. I feel like there was a good balance already with the usage of shotguns and rifles...
    Based on your own statistic that you presented to us, do more people use Winfields or shotguns of any type? It’s Winfields. Why buff the Winfields and nerf shotguns? Also, I played the game quite…

    1 vote
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    3 comments  ·  Flag idea as inappropriate…  ·  Admin →
  7. COOP

    How much time do you still have to wait for a non-PVP cooperative mode?
    Do developers really think it's fun to see levels 100 killing bosses in 2 minutes from the start and Camp with the elite?

    34 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    6 comments  ·  Flag idea as inappropriate…  ·  Admin →
  8. Hit a player should force them to stop running for 1-2 sec

    I've thought about the machete thing ...about why all this players are upset about it and why I myself I'm angry when I'm killed by a charging zigzagging player ...well most of the time I'm angry with myself because my potato aim but:
    - **is ok** when I got killed by a sneaky player with a machete
    - **it's ok** when I got caught in an ambush
    - it's **not** ok, I think, when a player can charging me zigzagging when I shoot to him.

    "git gud", I know, I'm quite new in the game but I've shotted a bunch…

    19 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    3 comments  ·  Flag idea as inappropriate…  ·  Admin →
  9. Hunter Tier Progression by Hunter Level

    Hunter tiers, right now, are nearly meaningless; just representing the level someone is, sometimes, but it could mean much more. If hunter tier were tied to hunter level, and your hunter went up in tier as it gained levels, people would know your hunter was leveled, has a bunch of traits, the player has been at least somewhat successful, and that hunter is likely well armed (because they don't want to lose their high level hunter), just by looking at 'im. Since they're more dangerous, it makes sense that they're also worth more experience; sort of like an increased bounty.…

    52 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    5 comments  ·  Flag idea as inappropriate…  ·  Admin →
  10. SPARKS LLR NEEDS A BUFF

    Badly needs a buff. Headshots are very hard to land. The weapon never kills from one shot at close range. The reload is so long that if you don't land a headshot or stand extremely far away from the target, you are at a big disadvantage.

    It should be at least just as powerful as a crossbow at close range. How this rifle doesn't one-shot kill in the upper body at close range is crazy to me.

    Maybe faster reload will do. Regardless of what it is, the weapon needs a buff. Haven't seen it used by anyone in the…

    43 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    15 comments  ·  Flag idea as inappropriate…  ·  Admin →
  11. Cut Big Dynamite Bundle allthogether from the game

    Why is the Big Dynamite bundle even in the game? The normal one allready has a verry big, but fair blast radius.

    The big one on the other hand is a way to big boom to be remotely a sensical gameplay element.

    We tested it and you can't even run away from it when you start running exactly the moment you see it get thrown.

    There is no reason to let it stay in the game, because it adds nothing new but somewhat breaks the game.

    2 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  12. I Don't need a various of cheap crossbows, I want one crossbow with various ammo

    Since latest annonsment about crossbows prices degree, I thinking that we need a total rework of crossbows system. The crossbows are most situational weapon, where with weapon specialities comes ammo specialities. I mean all cb are close combat weapon that effictivity depends on your stealth, but ammo types bring additional conditions like expl. ammo should not be used in houses, small rooms and etc. Poison ammo means that it is useless against spider and it means that you cannot use one of your weapon for the bosskilling, while meatboss can easy tank explosions. Heavy ammo like exp. means that it's…

    4 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  13. Player Bounties & Wanted Posters

    ~PLAYERS BOUNTIES~

    In a game that already revolves around bounties, Why not put bounties on the head of a players hunter.

    Instead of giving 1000 exp for tier 3 hunters, and 500 for tier 2 hunters why not base of off hunter level with level 50 rewarding the most experience. I like this idea because often i wonder what kinda experienced player i just put down.

    ~WANTED POSTERS~

    The second idea that goes hand in hand with this, is the idea of wanted posters.

    These posters would be ideally placed at each extraction point. Giving some details for all players…

    167 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    28 comments  ·  Flag idea as inappropriate…  ·  Admin →
  14. THE HUNTERS HIDEOUT & DURING EVENTS, THE GATHERING (training area)

    The Hunters Hideout (THH) and during events or holidays, The Gathering (TG) would be a sub-menu item under the Play button. THH or TG is the place for hunters or partners to train and become proficient with the various weapons and gear in this game.

    The design of THH would be a small map in the woods with a bunch of training areas. The design of TG would be a small town with a raging fair complete with challenges in the form of carvival games and dirty NPCs patroning and operating it. A saloon could also replace the hunt discord…

    9 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  15. player vs player is too much into the meta, they are bounty hunter not murderer

    we need more focused meta on killing monsters then shooting other hunters on sight i dont have a fix for it but maybe penalty for killing other hunters if they don't have bounty on them and the hunters who have bounty with them are excluded

    2 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  16. Factions

    So far, it seems that the community for this game is really active! However, this game doesn't allow players to interact in a meaningful way outside of their partners in queue.

    Introducing factions would allow players to interact in a meaningful way with more than just their friends they play with. It would also allow for interesting scenarios, such as expanding on the narrative, fueling social systems between players, communication between designer/player, and be a creative way of introducing a proper event system.

    P.S.

    If you go with the southern gothic theme and make factions into "churches," serious kudos.

    11 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  17. Stop nerfing weapons too much

    Please don't make this another CoD or Battlefield game. I play Hunt for the hardcore gameplay, 1-2 shot kills and the very punishing, yet satisfying game. And please stop listening to the community because they're not speaking on everyone's behalf and they're a minority. I don't usually give feedback, I enjoy the game and trust the devs. But for example a cadwell rival shotgun from close range should be able to 1 shot someone or at least 2 shots, and somehow people survive the 2 shots (on target from close range ~5m)

    If you plan on nerfing everything at least…

    2 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  18. Increase the bounty value based on the dark side boost seconds not used

    Let's say that once the boss drops the bounty, it has a pure state and, if we use the dark sight boost, the purity of the bounty is degraded. If you don't use all the seconds using the ability that provides the bounty, it will be more valuable.

    Therefore my propose here is to take more reward if the dark sight boost is not completely used (for example, 10$ extra received per each second not used)

    22 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  19. Extra XP From Hunters With Prestige

    Nowadays. Comparing XP for killing new players tier 1 and prestige people, who spend a lot of hours in game, this people have same level of skill. But they are not. Mostly the prestige people will fight like tigers from jungle, they know mechanic, map and much more. I think, that the xp reward does not display the higher fight risk level.

    63 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    9 comments  ·  Flag idea as inappropriate…  ·  Admin →
  20. Avtomat nerf isn't really good.

    Having 0 ammo in reserves is stupid. It doesn't limit weapon's potential, only frustrates with forcing gou to running around and take boxes, while having max 10 bullets in reserves with obrez. You did same thing to nitro, nerfed it and made super annoying to use. I've played 2 matches and got 2 server wipes. It's still supidly op and extremly fun to use, but i was additionaly frustrated to run around for ammo.

    2 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
← Previous 1 3 4 5 8 9
  • Don't see your idea?

Feedback and Knowledge Base