Meta Game

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  1. Long ammo is unfun to play against

    Long ammo is extremely broken at the moment and just ruins any kind of fun when you're going against a team using it.

    Get hit once? Ok good hide and heal.

    Missing 1 small health bar? Better use up a medic or hope to find one because the next long bullet will kill you.

    Trying to run? Nope long bullets are way to easy to hit people with.

    Oh it's ok he shot at your with a sparks and missed. Too bad he has an uppercut which has the same damage but higher rate of fire.

    Also uppercut and sparks…

    1 vote
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  2. Tier Lock Weapons

    I'm kinda tired of tier ones with dolchs, mosins, A5s, any end game gear really. And ever since the health system rework where
    each tier had different health values (100,125, and 150) gave incentive to buy tier threes due to their raised health, but now that doesn't matter, and tiers don't matter because if i see a tier one i don't know if he's got the winfeild or mosin.
    Solution: make tier ones only be able to carry weapons below blood rank 34 (tier two) and tier twos only able to carry weapons below 67 (tier three) and tier threes…

    2 votes
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  3. Explosives are the meta and it's way to frustrating

    Explosives are way to powerful right now.

    A near insta kill aoe attack that has a huge radius, can be cooked, and comes with a handy arch to pin point aim is to way strong.

    The fuse sound still gets drowned out by the smallest sound so you can only run away from it if the enviroment and everything in it was silent before they started to cook it.

    And in general it's such a frustrating way to lose a hunter. The person who killed you put next to no effort into completely killing you off plus he might get…

    3 votes
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  4. More Handguns

    I would love to see more sidearms. The regular Caldwell Conversion is very meh.
    How about a Revolver with Speedloader but low Capacity like 5 shots.
    Furthermore a reload speed perk could be cool. It should increase the reload speed on some slow reloading weapons (where no strips or speedloaders are used or adds them as a perk). It should be a low cost perk (3 maximally 4 points).

    3 votes
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  5. Playing solo against teams

    I understand that Crytek added the battle royale mode because it is something people want. They are still a company that wants money, and introducing a BR will just raise their net worth and the amount of players. The problem is that when adding more game mode is that they are splitting the already tiny playerbase. The classic mode is perfect as is. The only thing i would recommend is if you're playing solo, you should match with teams with summed elo as high as yours alone. So if you have 520 elo you should get matched with a team…

    4 votes
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  6. Sprinters Quirk

    The idea is to give a quirk that can significantly change the playstyle of a Hunter.

    There could be many iterations of this quirk, but the one in my mind is a quirk that gives a hunter a small boost of speed when they first start running forward, but it does not last long (maybe 2 seconds) and does not work when side strafing.

    I'm a skirmish player and i like to move around a lot while fighting other players. This quirk would be ideal for an ambusher or skirmisher who wants a little edge in jumping from one barricade…

    1 vote
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  7. AWAKENING -phase!

    Awakening -phase (Preparing for the fight)
    - You have to interract (F) boss to start "Awakening" -phase
    - Boss is "Awakening" soon! Be ready for the fight of your life!
    - Alerts player(s) that boss is already found! Hurry up!
    - Awake process will last only a minute
    - Creates a time window for other player(s) to interrupt and actually steal boss/bounty
    - You can kill your target after boss is fully Awakened

    Concept is the same as in banishing - But will give player(s) time to interrupt in boss fights.

    3 votes
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  8. I MISS THE SOLO EVENT!

    I love this game. I personally have some 50+ hours, I am rather noob and I played ONLY Solo so far. Why did you remove the Solo event? Only well experienced players stand a chance against Duos. The new "Coming soon" mod won't replace the Solo event since the extraction option is not going to be available. You are just creating another Battleroyal mod with just one Winner! Why? HUNT is losing it's uniqueness that way! With such a low player base it isn't easy to find a partner - especially if you 1) are less skilled player 2) you…

    3 votes
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  9. Anti-teaming system

    My friend and I are playing and we hear gunshots off in the distance. Find the place as the spider begin banishing. Upon entering the building we find 4 players inside with no interest in shooting each other. Seems unfair that players can abuse low queue pop to team above duos. Ruins the feel of the game if it's possible that a game is rigged against every other team from the start.

    2 votes
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  10. 3 teams destroyed the match

    I really have no idea how to report it differently since theres no way to report team mates.

    So... The game run simply normal, until my partner told me he knows where the boss is(btw his nick was BBB-Bounty-I hope u read it). When we arrived at place some people showed up, from what i saw were actually waiting for us to come, but i didn't expect for them to be actually my partners pal's, so i got into cross fire from all the directions, managed to kill the one stationed in a tower 2x but eventually got over run,…

    1 vote
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  11. Petition to let us fan the hammer on the Nagant M1895 Precision

    Let's face it, the Nagant M1895 Precision is a very weak choice at the moment and it could use some love. It should be the low-cost option for double-medium weapon loadouts, but its weakness currently makes such loadouts almost never worth taking.

    I think letting us use Fanning with the Nagant M1895 Precision would be a decent buff and there is no physical reason for that not to be possible (unlike the Deadeye variant).

    2 votes
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  12. Silenced Winfield Headshot Damage

    I shot a guy in the head with the Silenced Winfield at like 10-15 m and he did not die. I feel that the Silenced Winfield should headshot at a little bit further than that to at least make it useable against hunters.

    4 votes
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  13. What about PVE event?

    An event in which a certain number of players participate to complete any task. For example: clean the area from monsters, expel bosses, save civilians, etc.

    3 votes
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  14. Playing dice, knife or cards when loading game

    Allows us to play games when the game loads.

    3 votes
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  15. No Rewards at End of Battle

    The past two games I have played on the test servers I have gotten no bounty or XP despite extracting with the contract. The UI claims an error and that my rewards will be delivered. Since it is the test servers I do not care, however I thought I would make a post to inform the developers.

    2 votes
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  16. Water Devil Nerf(?)

    I think that the Water Devil in its current state is a bit too much. They're a rather frequent spawn in waters and deep waters are already dangerous enough to cross as it slows you down and make you an easy target.

    1. They're really fast.
    2. They're really loud - give your position away(this is fine).
    3. They do a lot of damage.
    4. They cause bleeding.

    There's not real consistent way of dealing with them other than waxed dynamite sticks - but even then it's not very reliable.

    I'd be fine with their current state if we could…

    8 votes
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  17. Stop nerfing weapons too much

    Please don't make this another CoD or Battlefield game. I play Hunt for the hardcore gameplay, 1-2 shot kills and the very punishing, yet satisfying game. And please stop listening to the community because they're not speaking on everyone's behalf and they're a minority. I don't usually give feedback, I enjoy the game and trust the devs. But for example a cadwell rival shotgun from close range should be able to 1 shot someone or at least 2 shots, and somehow people survive the 2 shots (on target from close range ~5m)

    If you plan on nerfing everything at least…

    21 votes
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  18. Dolch 96 return of the quick reload

    I noticed that after the ammo reduction of the Dolch down to 15 you can not longer empty your clip to reload faster with the stripper clip.
    There were other variants of Dolchs with six-shot internal magazines. This adjustment could bring back the stripper clip reload mechanism without buffing it to much. I liked the possibility and the animation of it. I guess its worth the try

    3 votes
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  19. Crown and King (A5) after 2.5 Feedback

    New change after 2.5:

    - Bullets are reduced to 10 total
    - Sway/recoil is significantly increased
    - Fire rate is significantly decreased
    - Price is nearly doubled and sits at 466

    I understand the frustration people have with this weapon. It was clearly too op before. Developers responded by reducing ammo and saying that its sway/recoil was slightly increased. The sway is increased very significantly. In fact it has the greatest sway in all of the shotguns. Developers also didn't mention that it's fire rate has been significant;y reduced. Caldwell has a faster fire rate at the moment. You can…

    2 votes
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  20. 2.5 UPDATE + 3.0 OPINION

    Developers, hunters, do not listen to individual streamers complaining about shotgun meta, or silly things like making compounds more open to allow for more rifle uses...
    Shotguns, in general, are really not that op. Only one shotgun is a bit too good, a5, but the rest are really not. I feel like there was a good balance already with the usage of shotguns and rifles...
    Based on your own statistic that you presented to us, do more people use Winfields or shotguns of any type? It’s Winfields. Why buff the Winfields and nerf shotguns? Also, I played the game quite…

    8 votes
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