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stopping power

Give all weapons "Stopping Power" So people cant Rush you with their machete while ur filling them with High Powered Lead Traveling at 300mph

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  • potsblitz commented  ·   ·  Flag as inappropriate

    being hit should also cancel the the machete hit after a certain damage threshold, it would really spice things up a little

  • potsblitz commented  ·   ·  Flag as inappropriate

    as the devs announced inertia based movement, this would be a great idea. if you get tagged whit a winnie while sprinting towards it, it should really take away some of the chargers velocity, or even make it approach 0. id be say they could well make any moving entity give a little velocity in the direction of the bullet traveling. they should make the velocity scale with raw bulletdamage though, so a nagant only makes the charger lose like 40% of their speed while a chesthit from the sparks makes them come to full stop. but im sure they will find a way to balance it.

  • Kaine commented  ·   ·  Flag as inappropriate

    Totally agree, it is unlikely to run towards a person and continue to move forward by receiving lead.

    And to answer whitemamba92: So try to take a shot at point blank range and then stand up ... needless to say that running after that is not human.

    The impact of rifles, gun should bring down the players hurt them but especially at least slow them down if you want to stay a minimum in the realistic !!!

  • whitemamba92 commented  ·   ·  Flag as inappropriate

    If you're getting rushed and dieing to a machete then you seriously need to rethink your gameplay. Tired of seing that a machete is overpowered. IT'S A MELEE WEAPON. Let me hit you with a machete as hard as I can, and see if you live. People will complain about anything nowdays. The machete is fine. It should ONE hit considering you have to be RIGHT BY the other player.

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