d10sk0ur01

My feedback

  1. 142 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    82 comments  ·  Audio  ·  Flag idea as inappropriate…  ·  Admin →

    We have merged a number of the in-game voice feedback posts together so that we can share our thoughts regarding the decision-making and background in terms of in-game communications and 3rd party VOIP programs.

    We knew from the beginning that players would use external comms systems, and when it comes to forcing something like this, there is no way for us – from both a technical and legal standpoint – to control something like this.

    There are many different VOIP systems that are used (Discord, Teamspeak, Skype etc.), specifically when it comes to competitive multiplayer gaming, and now, even the major distribution platforms such as Steam offer a built-in voice communication system.

    So instead of attempting to reinvent the wheel, we thought about how we can offer an additional layer of communication that suits the game play and supports random teams. The answer to this is 3D positioning and attenuation,…

    d10sk0ur01 commented  · 

    Any removal or action of further development "diminishing" or deeming the VOIP as something optional and that supports the idea "gaming is not gaming" ... let's play private, let's play without gaming is an utter shame.

    If you support people that say this, then you are supporting the idea that to play a game is not playing a game.

    gaming entails being with other people. If I have to play a game with this "competitive" feeling of being isolated instead to be in a immersive environment as VOIP and other features of this game allow to do, then you are inflicting damage to gaming and your project instead to shine and create something innovative.

    You are empowering an Impoverishing view of some players that are always isolated in their "competitive prison" and need to win instead to have fun.

    I wanna win too but I wanna do it in a different way, playing a beautiful game that has complex implications. Not playing like I was isolated from others and shooting inanimated characters. I wanna hear people voice, because it's simply amazing.

    You have no idea of what you are doing if you take this out. And you game will be just an average game.

    d10sk0ur01 commented  · 

    YOU NEED TO INCENTIVE THE USE OF VOIP: How? By investing in the use of voip in the game so people will come "down" to use it.
    This is the KEY that you don't wanna use. How to specifically invest in it? Just make AI responsive to our audio\ decibels so that they turn if we speak near them.

    I honestly disagree with Lutinja.
    If we have to allow shallow style of gaming become the Mainstream instead to actually work for quality then what is quality of the game about?

    I wanna play with voip against other people that use voip. Why this "other people superior tools" has to influence the game development.
    I sincerely disagree with this choice ... this is just pushing quality of the game low,
    separating the playerbase.
    Ruining the game development and the objective it can achieve.

    Guardian (below)
    "variety" of language is not a real problem as people generally speak english, basic english and anyway there are regions that actually reduce the "diversity" of servers into very similar speaking types of players...

    There is not a big problem is just that we let the "narrative of people have superior tools to beat others" actually win over the quest of "making the game more fun" and as a result they will divide the player base and actually reduce the game fun quality.

    d10sk0ur01 commented  · 

    No. The players don't have radio. 1880 is the time of telegraphs, we are playing a game, yes right, but if u make voip like a team speak 3rd party audio tool u ruin the game. Please make the voip instead more accurate. If I use tot decibel my decibel do make an effect depending players distances.

    If I shout and a player is at 1 meter he\she is really gonna hear me SHOUT strong.
    If I shout and a player is at 50 meters, he's gonna hear something strong bust still very distant depending if it's indoor or outdoor.

    Do keep the realism, dnt make us "wear walkie talkies" we dnt have that. We are not telepathic magical hunters.

    Unless u wanna give us that. Like a "voice modifier" effect that allows us (if one has the trait) to choose a voice effect (or different voice depending from the character model.

    And from that.. just speak with that 0 to 50 meters shout wishper more accurate audio and in case it's distant just allow us to use DARK SIGHT and then speak so that our mate can actually hear us but in a strange way... like we are speaking in a "4th dimension"... Telepathically.

    Ok.. U got a bunch of ideas here. You surely know what you can do.
    Dark sight mode is one of those many things in your game that can feature so many improvements and gives windows of opportuniteis to stuff like that or just like the "revenge contract" change to follow the steps as suggested in another idea...

    Anyway I am gonna stop here.

    Avoid comparing voip to third party tools.. It has nothing to do with that. That is like unimmersive \ mechanical flat FPS gameplay experience. Hunt Showdown is not a commercial FPS, nor mechanical.

    d10sk0ur01 commented  · 

    I completely disagree that the voice should be private. It would destroy the whole sense of the game. There are other ideas that can actually bring the game to stay in the rail it is which are pretty good.
    I would love to be refunded if the game actually hype baited us to a hardcore tactical game and then become another FPS.
    I hope this extrema ratio will not have to be used.

    I really think that you are consciously not reading the ideas to actually enpower the use of public \ realistic audio in the game. Which actually have more votes than this idea...

    Anyway... This is serious stuff because it's not just about competition: it's about the meaning and value of the game design. I have fluency in these cultural design things. I know what I am saying. I know it costs for a business to do these things, I have also proficiency in business administration of cultural institutions profit and non profit. I know it's hard. U will have to take decisions. I dnt like that you take away from immersion what this game testing so far has allowed us to live.

    If u pull the trigger over the immersion just for the sake of simple competition and basic FPS player base not to progress the game community with a serious project then I will pull away my support.

    I hope again that the conversation has just started.

    d10sk0ur01 commented  · 

    regarding the answer... I really dont' understand why people think that friends will use the external audio to play and not the voip. Like people packed together just wanna win and don't care of game immersion?

    This is a huge wrong assumption Devs\Communication team.

    I actually do ask players to play with me in Voip. Why you wawnna push away those that are passionate for the creature you generated (Hunt Showdown)? Why?

    Iceman: This is not only about random teams, or casual "not pro" players, not hardcore gamers... It's actually about them too. This is not about casual playing. this is a big error. I appreciate what you wrote and all the topics touched by your message.

    I really dnt like that this thing is being under rated like this. Like VOIP was not the way one could play this game competitively? You clearly state that it can be too with tricks we can do... (but even besides them!) it's just fun immersive team play and punishing if one communicates too much and wrongly.

    But... Please... do consider Rewards, do consider this type of passionate gamers. I posted many ideas on this and there are actually like some as "Make AI respond to microphone input" and similar title with the same idea and other indirectly connected. Those can be reasons that make players move to in game voip.

    Can your server sustain that?

    Don't get rid of Voip because your servers can't handle it and pretend it is because this way to play is "just" for casual players\ the randoms. Because it's not.

    Thank you and sorry for all the passion I put in this testing phase.

    d10sk0ur01 commented  · 

    Lord ektor saying that noobs play with Voip is incredible...
    I am a pro of this game and I play with voip because I like immersion, simulation and hard core. I do not play for winning for the sake of winning. I play to do great things. It's not try hard! This is a different philosophy that many actually have. It's like Reenactment lovers. Why you should reenact world war? For many reasons. One is also becuase you love or kinda find relaxing and cool immersion and projection in another world and especially team work. Reenactment has a lot OF THAT!

    This game is not reenactment. it's surely a team based game.
    I do not like to compete with silent playrrs. I am a human of the old era of internet I have seen many things from mobile coming from else. and I am not alone. I want to play hardcore this game. Respect me and many many others. allow me to scare people, and also enable a new era of FPS where I can even use the voip to interact with NPC (not talking to them...lel) but using them and luring them TACTICALLY maybe evem screaming.. covering my steps.

    I dnt wanna play and I will never play this game with a third party tool never use other hacking external tools that I dnt like, like sound radar, enahced virtual audio, reshade stuff to see more than others. I play the game.. NOT OUTSIDE IT. I live in that world and I wanna compete in that way.

    If u wanna compete differently it's you in your way. If u wanna compete with that advantage and me with my advantage to "cover my steps" with my voice whatever...

    Devs should definitely NOT SEPARATE the player base (in the future)
    at the moment we are just testing.

    d10sk0ur01 commented  · 

    I explained many times they need to invest in their contextual\audio sound I also proposed that AI\npc interact with the sound we might porposedly make with our mouths. It would be like playing with the mouth it would be UNIQUE.

    Crytek needs to push at least to get 90% to play with in game audio.
    To me people that play this game with discord is like those who use Reshade to see players 1km ahead, it's just cheating.

    d10sk0ur01 commented  · 

    Ok aviusI. ... but this game is for diehard.
    I like immersive games. I do not spend my life playing.
    When I play I want a full immersion experience. Not an average one.
    So yes I want a "FUN safe" experience not a low quality one. I support the game to be "protective of the fun and game design".

    d10sk0ur01 commented  · 

    Totally agree.
    I hate all these EXTERNAL things like video softwares or Audio banana etc to make sound too much better... it is not really right to tweak especially BYPASSING the game with discord... SO MAKE THE AUDIO IN GAME A MUST.

  2. 9 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Hunters  ·  Flag idea as inappropriate…  ·  Admin →
    d10sk0ur01 shared this idea  · 
  3. 4 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Meta Game  ·  Flag idea as inappropriate…  ·  Admin →
    d10sk0ur01 shared this idea  · 
  4. 1 vote
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Flag idea as inappropriate…  ·  Admin →
    d10sk0ur01 shared this idea  · 
  5. 4 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Gameplay  ·  Flag idea as inappropriate…  ·  Admin →
    d10sk0ur01 supported this idea  · 
    d10sk0ur01 commented  · 

    Yeah... also .when we actually decide to alternatively sacrifice the bounty on an altar in game-- maybe to revive our Just dead BELOVED hunter (sometime the outcome will be a horde is Summoned and starts chasing us). We will have to distance from them and also run towards the extraction, while killing what we encounter: VERY DIFFICULT.

    What happens is that sometime we might have a Gatling Gun that has to be prepared by one (in 10 seconds) or 2 (in 5 seconds(.
    The gun will be operated by 2 faster and by one much slower.
    It will shoot INCENDIARY shots.
    If one only operates it will turn on the horizontal axis slower, it will happen for various reasons. Sometime the HORDE will just have some NPC coming left back and right so u need the other hunter to help take them down.

    While this happens the extraction is prepared... and countdown flows...

    BOOM baby!!

  6. 3 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Flag idea as inappropriate…  ·  Admin →
    d10sk0ur01 supported this idea  · 
  7. 3 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Flag idea as inappropriate…  ·  Admin →
    d10sk0ur01 supported this idea  · 
  8. 3 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Flag idea as inappropriate…  ·  Admin →
    d10sk0ur01 supported this idea  · 
  9. 9 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    3 comments  ·  Gameplay  ·  Flag idea as inappropriate…  ·  Admin →
    d10sk0ur01 supported this idea  · 
  10. 1 vote
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  User Interface  ·  Flag idea as inappropriate…  ·  Admin →
    d10sk0ur01 shared this idea  · 
  11. 26 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    7 comments  ·  User Interface  ·  Flag idea as inappropriate…  ·  Admin →
    d10sk0ur01 commented  · 

    Girl? they are called women not girl. :)

  12. 2 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  User Interface  ·  Flag idea as inappropriate…  ·  Admin →
    d10sk0ur01 shared this idea  · 
  13. 211 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    73 comments  ·  Gameplay  ·  Flag idea as inappropriate…  ·  Admin →
    d10sk0ur01 commented  · 

    Thanks for the reply, this is very important. Youcould also allow to Slow down for 3 to 5 seconds those that get shot to the legs.
    It would make Tactical gaming (FPS) much more tactical and it would be something cool to introduce.

    d10sk0ur01 commented  · 

    I noticed a change from (FPP perspective) while the other hunters still move as before, they are abusive in strafing some, and it's horrible. I think that when the hunters chracter models will be like OCTOBER 2017 video, please check it out, the game will really be on the good path of success. Now the strafing thing is irritating. It reduces the game to a "abusive win" many times... I had people just shooting reloading and running around a trunk with me with fanning running around them and then get owned...

    It will change everything: the game with new perfected characters that are less 2D, with tilted heads up (now too low like they were reading footprints), and anyway with characters that really BELONG to the world they run walk, crouch in and not feel like the are ice skating in it... will change everything and will make us all happy.

    The problem is that this will make the game heavier, it takes time and testing, to have better character models takes quite some time.

    Yeah... so much agree with comments below, the AI entities are the future of the actual Chracter models.

    Please take your time to see how more Gravity dependent are the hunters in the Crytek video official of october 2017... Also clue colors are different (red)... I hope that will be the game we will see in future. Anyway Road map is PROMISING.

    d10sk0ur01 supported this idea  · 
  14. 5 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    3 comments  ·  Audio  ·  Flag idea as inappropriate…  ·  Admin →
    d10sk0ur01 commented  · 

    Feels like an "Arma" Operation Flash point idea, it's a cool idea I was surprised from the title so I came to read.
    I like the games in the games in the games, it's like easter eggs ^2 ... getting interactive.
    Anyway... games dnt use the power of interactivity unfortunately. Many games go towards streaming TV stupid apes trends. We wanna interact so also make the downed body interactive. If we are downed players that are alive see our chest infalting.. this would be cool and pathos generating.

  15. 1 vote
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  General Feedback  ·  Flag idea as inappropriate…  ·  Admin →
    d10sk0ur01 commented  · 

    Downed players should be able to sayi things like wishpering (reduced voice) so that they could "influence" just the atmosphere of the area where they are downed. No sense cutting them out of the game.
    Like this VOIP would also gain more power in game and people would tend even more to use it. It's just like full role playing added to a tactical FPS ... please do this.

  16. 11 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Hunters  ·  Flag idea as inappropriate…  ·  Admin →
    d10sk0ur01 shared this idea  · 
  17. 103 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    4 comments  ·  Hunters  ·  Flag idea as inappropriate…  ·  Admin →
    d10sk0ur01 commented  · 

    Cool idea, yes I agree, but if it has been burned, if it has not been burned no burned texture. Just mud. It would be cool idea and why? Because it makes the Level design\ character design TELL US STORIES.
    Emergent narrative potential. Please work on this, it's not that difficult.

    Burned body could even call the Zombies to come and eat, we could kill the zombie and then get the money if the corpse has not been looted. Anyway... you could even make it come back as a zombies.. I dnt know.

    Anyway dnt make disappear the corpse, otherwise we lose information on what it's beautiful right now like: "Hey there is a corpse here " (and with our mind we think "somebody has killed someone") you can't remove this cool thing.

    I hate in general disappearing bodies in games, dnt remove them nor make them become ashes. There is tons of fire to make a body ashes... people dnt even know what they are saying here. Come on. Study some Antropological Archaeology ...

    d10sk0ur01 supported this idea  · 
  18. 3 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  User Interface  ·  Flag idea as inappropriate…  ·  Admin →
    d10sk0ur01 commented  · 

    Keep the game immersive not just casual arcade, please! This is a must, it ruins all the good work you have done and are doing for the level design.

    UI is Horrible, please redesign, allow removing of the Outline,
    allow removing of the white arrow, allow please full immersion!

    d10sk0ur01 shared this idea  · 
  19. 17 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    3 comments  ·  User Interface  ·  Flag idea as inappropriate…  ·  Admin →
    d10sk0ur01 supported this idea  · 
    d10sk0ur01 commented  · 

    Yes please there are also other ideas supporting this. One is now at 39 votes, please check before posting so we dont disperse votes and we take away work from devs that have instead to merge ideas and so on. We can do it by ourselves... check the other ideas with "banner".

  20. 4 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    5 comments  ·  Meta Game  ·  Flag idea as inappropriate…  ·  Admin →
    d10sk0ur01 commented  · 

    To spend a prestige just bring with you one paper that represent it, that prestige level will be ripped of one rank, and if you die and get looted you give the player that loots you many dollars depending on the level you are.
    So with this thing you will be also able to or convert the paper in money or just keep it for you when you loot a failed dead hunter that was there for a beloved hunter revive.
    The paper can value various grands depending on the rank of the player.
    This would create dynamic economical conditions in the game of course too and many other outcomes\choices.

    Also consider that the paper of prestige is actually some knowledge that can be used to revive in the altar ritual the 50 level beloved hunter, this is why we bring it with us.

    d10sk0ur01 commented  · 

    Or other requirement might be 1 need to prestige ones to go for such a Contract (and it can go wrong.. so of course you would see people getting really EQUIPPED like MOFO baby!) and also what happens is that you have to spend your prestige ...

    So this is why we prestige... we do it to have 1 chance to revive... you know... every prestige is a hunter you can save.
    .. maybe.
    Or maybe connect this to a trait.

    d10sk0ur01 commented  · 

    This should be a special that you can do only once and only if you want to revive a 50 level hunter. Only once per hunter (of level 50).

    d10sk0ur01 shared this idea  · 
← Previous 1 3 4 5 11 12

Feedback and Knowledge Base