Jimb0oO12

My feedback

  1. 391 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    41 comments  ·  General Feedback  ·  Flag idea as inappropriate…  ·  Admin →

    We have made some changes to how bosses react when players are near the compound. Instead of being static, they will become agitated in the boss area when a player comes in close proximity. The boss now will also move away from the door if it cannot attack the target.

    We will continue to make improvements to the boss fights as we progress through Early Access.

    Jimb0oO12 commented  · 

    Need door like a trap when you are inside you can't go outside, you need to hide and run inside.

  2. 1,237 votes
    Sign in
    Signed in as (Sign out)

    We’ll send you updates on this idea

    210 comments  ·  General Feedback  ·  Flag idea as inappropriate…  ·  Admin →
    Jimb0oO12 commented  · 

    4 coop but spawing 2/2 at different point would be good :)

Feedback and Knowledge Base