klaaatsch

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  1. 16 votes
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    2 comments  ·  Enemy AI  ·  Flag idea as inappropriate…  ·  Admin →
    klaaatsch commented  · 

    Why not both?

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  2. 225 votes
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    under review  ·  9 comments  ·  Enemy AI  ·  Flag idea as inappropriate…  ·  Admin →
    klaaatsch supported this idea  · 
  3. 215 votes
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    7 comments  ·  Hunters  ·  Flag idea as inappropriate…  ·  Admin →
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  4. 80 votes
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    19 comments  ·  User Interface  ·  Flag idea as inappropriate…  ·  Admin →
    klaaatsch commented  · 

    perhaps only a very small dot

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  5. 108 votes
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    5 comments  ·  User Interface  ·  Flag idea as inappropriate…  ·  Admin →
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  6. 124 votes
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    13 comments  ·  User Interface  ·  Flag idea as inappropriate…  ·  Admin →
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  7. 3 votes
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    0 comments  ·  Map & map features  ·  Flag idea as inappropriate…  ·  Admin →
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  8. 407 votes
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    127 comments  ·  Enemy AI  ·  Flag idea as inappropriate…  ·  Admin →
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  9. 71 votes
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    6 comments  ·  Map & map features  ·  Flag idea as inappropriate…  ·  Admin →
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  10. 2 votes
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    0 comments  ·  Map & map features  ·  Flag idea as inappropriate…  ·  Admin →
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  11. 2 votes
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    0 comments  ·  Map & map features  ·  Flag idea as inappropriate…  ·  Admin →
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  12. 301 votes
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    7 comments  ·  Gameplay  ·  Flag idea as inappropriate…  ·  Admin →
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  13. 1,230 votes
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    209 comments  ·  General Feedback  ·  Flag idea as inappropriate…  ·  Admin →
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  14. 1,209 votes
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    74 comments  ·  Map & map features  ·  Flag idea as inappropriate…  ·  Admin →

    Update 2.1 sees the introduction a new fog setting that shows off the swamps of Louisiana in all its foggy glory. This setting challenges players with reduced visibility while facing the dangers of the swamp.

    This update will be on the test server throughout this week, so keep an eye for updates to give it a try.

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  15. 7 votes
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    0 comments  ·  Enemy AI  ·  Flag idea as inappropriate…  ·  Admin →
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  16. 140 votes
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    11 comments  ·  Audio  ·  Flag idea as inappropriate…  ·  Admin →

    The issue described above is due to a mix of improper occlusion and attenuation. We have made some improvements to the occlusion with Update 2.0 and 2.1 (currently on the test server) and will continue to tweak it further to make it sound more realistic.

    Regarding attenuation (sound getting quieter over distance) we are planning to perform a consistency pass in one of the upcoming updates that will address what can be misleading audio feedback, especially in the 10-20 meter range.

    klaaatsch supported this idea  · 
    klaaatsch commented  · 

    the sound is really unbalanced, most of the time it is too loud or "not exactly to locate"

  17. 7 votes
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    2 comments  ·  General Feedback  ·  Flag idea as inappropriate…  ·  Admin →
    klaaatsch commented  · 

    No, pls don't. People with TS, Discord or Skype can provide information and this kills the game dynamic. Just trust the game

  18. 3 votes
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    1 comment  ·  General Feedback  ·  Flag idea as inappropriate…  ·  Admin →
    klaaatsch commented  · 

    I am a bad player but if the blood rank increased, money increase, weapons are better and so on, the current system is fine

  19. 39 votes
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    4 comments  ·  General Feedback  ·  Flag idea as inappropriate…  ·  Admin →
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